Exemplo n.º 1
0
    public static void FragmentBuild()
    {
        if (!Directory.Exists(Application.dataPath + "/../AssetBundle/" + EditorUserBuildSettings.activeBuildTarget.ToString()))
        {
            Directory.CreateDirectory(Application.dataPath + "/../AssetBundle/" + EditorUserBuildSettings.activeBuildTarget.ToString());
        }

        BuildPipeline.BuildAssetBundles(Application.dataPath + "/../AssetBundle/" + EditorUserBuildSettings.activeBuildTarget.ToString(),
                                        BundleTool.GetAssetBundleBuild(Selection.gameObjects), BuildAssetBundleOptions.None, EditorUserBuildSettings.activeBuildTarget);
        DeleteMainfest();
    }