void Start() { if (instance != null) { Debug.LogError("Error: Cannot have two BulletTimeManagers"); } instance = this; projectiles = new List <Collider>(); }
void OnApplicationQuit() { instance = null; }
void Start() { if (instance != null) { Debug.LogError("Error: Cannot have two BulletTimeManagers"); } instance = this; projectiles = new List <Collider>(); }
void OnApplicationQuit() { instance = null; }