Exemplo n.º 1
0
 /// <summary>
 /// Use this for initialization
 /// </summary>
 void Start()
 {
     EventManager.Initialize();
     DifficultyUtils.Initialize();
     ConfigurationUtils.Initialize();
     // FrenchFriesPool.Initialize();
     EnemyPool.Initialize();
     BulletPool.Initialize();
 }
Exemplo n.º 2
0
    // Initialize the necessary properties like the pool.
    private void Initialize()
    {
        GameObject poolObject = new GameObject("BulletPool");

        poolObject.transform.parent = transform;
        pool = poolObject.AddComponent <BulletPool>();
        //pool = new BulletPool();
        pool.Initialize(maxBulletsOnScreen, bulletPrefab);

        timer = rateTime;

        if (launcherObject == null)
        {
            launcherObject = transform;
        }
    }