Exemplo n.º 1
0
 public void Reset()
 {
     score     = 0;
     usingTime = totalTime;
     timeUP    = false;
     state     = GameState.Playing;
     player.transform.position = Vector3.zero;
     player.gameObject.SetActive(true);
     monster.AllClear();
     bullet.AllClear();
     monster.usedGenerateTime = monster.initialGenerateTime;
 }