private static string ColorMap(BulColor value) { switch (value) { case BulColor.White: return("white"); case BulColor.Black: return("black"); case BulColor.Light: return("light"); case BulColor.Dark: return("dark"); case BulColor.Primary: return("primary"); case BulColor.Info: return("info"); case BulColor.Link: return("link"); case BulColor.Success: return("success"); case BulColor.Warning: return("warning"); case BulColor.Danger: return("danger"); case BulColor.BlackBis: return("black-bis"); case BulColor.BlackTer: return("black-ter"); case BulColor.GreyDarker: return("grey-darker"); case BulColor.GreyDark: return("grey-dark"); case BulColor.Grey: return("grey"); case BulColor.GreyLight: return("grey-light"); case BulColor.GreyLighter: return("grey-lighter"); case BulColor.WhiteTer: return("white-ter"); case BulColor.WhiteBis: return("white-bis"); default: return("black"); } }
public static string TextColor(BulColor value) { return("has-text-" + ColorMap(value)); }
public static string BackgroundColor(BulColor value) { return("has-background-" + ColorMap(value)); }
public static string Color(BulColor value) { return("is-" + ColorMap(value)); }