Exemplo n.º 1
0
    private void OnBuildingPlacement(BuildingScripts building)
    {
        Debug.Log("Building Placed");

        if (!building)
        {
            return;
        }
        building.Initialize(resourceManager);

        string buildingType = building.building.BuildingType;

        if (inGameBuildings.ContainsKey(buildingType))
        {
            inGameBuildings[buildingType].Add(building);
        }
        else
        {
            inGameBuildings.Add(buildingType, new List <BuildingScripts>());
            inGameBuildings[buildingType].Add(building);
        }
    }