Exemplo n.º 1
0
 /// <summary>
 /// Closes all openable UI
 /// </summary>
 public void CloseAllUI()
 {
     if (populationMenu.gameObject.activeInHierarchy)
     {
         populationMenu.ClicPopulationMenu(false);
     }
     if (populationMenu.moodMenu.activeInHierarchy)
     {
         populationMenu.ClicMoodMenu(false);
     }
     if (buildingMenu.gameObject.activeInHierarchy)
     {
         buildingMenu.ClicBuildingMenu(false);
     }
     buildingInformation.ShowBuildingInfo(null);
 }