private void AddToDatabase(AssetBundlesDatabase.BundleData bundle, byte[] hash, string bundlePath) { bundle.Filename = Path.GetFileName(bundlePath); using (FileStream stream = File.OpenRead(bundlePath)) { bundle.Size = (int)stream.Length; bundle.Hash = hash; var str = bundle.Filename + "@" + CachingUtils.GetVersionFromHash(bundle.Hash); bundle.CacheName = BuildUtils.ToHexString(BuildUtils.GetASCIIStringHash(str)); } _database.Bundles.Add(bundle); // Update hash, id and size _database.Hash = BuildUtils.Sha1.ComputeHash(_database.Hash.Concat(bundle.Hash).ToArray()); _database.Id = BuildUtils.ToHexString(_database.Hash.Take(4)); _database.Size += bundle.Size; //EditorUtility.SetDirty(_database); }