public static void Write()
        {
            BuildTarget qfBuildTarget  = BuildTargetFactory.Construct(BuildTargetFactory.QFName, new Build(DataDirectory.GetBuildPath()));
            string      transpiledPath = qfBuildTarget.GetTranspiledPath();
            string      sourcePath     = qfBuildTarget.GetSourcePath();

            foreach (string pscPath in Directory.EnumerateFiles(transpiledPath, "*.psc"))
            {
                Write(sourcePath, pscPath);
            }
            TES4Collection           collection  = TES4CollectionFactory.CreateForQUSTStageMapExportingFromPSCFiles(DataDirectory.GetESMDirectoryPath(), DataDirectory.TES4GameFileName);
            IEnumerable <TES4Record> qustRecords = collection.GetGrupRecords(TES4RecordType.QUST);

            foreach (TES4Record qust in qustRecords)
            {
                string path = sourcePath + BuildTargetsWriter.GetFileNameNoExt(TES5ReferenceFactory.qf_Prefix, qust, true, null) + ".map2";
                FileWriter.WriteAllTextIfNotExists(path, "");
            }
        }