void Start() { txtColor = GetComponentInChildren <TextMesh>(); color = GetComponent <BubbleColor>(); color.UpdateColor(); txtColor.text = ColorBubblesRemaining.ToString(); }
void Start() { txtColor = GetComponentInChildren <TextMesh>(); color = GetComponent <BubbleColor>(); color.UpdateColor(); txtColor.text = ColorBubblesRemaining.ToString(); }