Exemplo n.º 1
0
        protected override bool BeginRenderBrushOverride(PrimitiveBuffer primitiveContext, RenderContext renderContext)
        {
            // Clear last context
            _lastBeginContext = null;
            bool result = false;

            foreach (var brushContext in _brushContexts)
            {
                // We can only begin a new render pass if the previous ended
                if (_lastBeginContext != null && brushContext.IsValid())
                {
                    _lastBeginContext.Render(0);
                    _lastBeginContext.EndRender();
                    _lastBeginContext = null;
                }

                var currentResult = brushContext.BeginRenderBrushOverride(primitiveContext, renderContext);
                result |= currentResult;
                if (currentResult)
                {
                    _lastBeginContext = brushContext;
                }
            }
            return(result);
        }
Exemplo n.º 2
0
        protected BrushContext CreateAndAddBrushContext()
        {
            BrushContext context = new BrushContext(this)
            {
                GetCachedFinalBrushTransform = GetCachedFinalBrushTransform,
                GetRelativeTransform         = () => RelativeTransform,
                GetVertBounds = () => _vertsBounds
            };

            _brushContexts.Add(context);
            return(context);
        }
Exemplo n.º 3
0
        void Init()
        {
            _streamProperty      = new SProperty(typeof(int), 0);
            _geometryProperty    = new SProperty(typeof(string), null);
            _borderColorProperty = new SProperty(typeof(Color), Color.Black);

            ISharpDXVideoPlayer player;

            // Primary video texture
            BrushContext videoContext = CreateAndAddBrushContext();

            videoContext.ContextName     = "MainVideoTexture";
            videoContext.GetBrushTexture = () =>
            {
                if (!GetPlayer(out player))
                {
                    return(null);
                }

                lock (player.SurfaceLock)
                {
                    var texture = player.Texture;
                    if (!videoContext.RefreshEffectParameters(player, texture))
                    {
                        return(null);
                    }
                    return(texture);
                }
            };

            // Check for multiple texture planes
            if (!GetPlayer(out player))
            {
                return;
            }

            ISharpDXMultiTexturePlayer multiTexturePlayer = player as ISharpDXMultiTexturePlayer;

            if (multiTexturePlayer == null)
            {
                return;
            }

            for (int i = 0; i < multiTexturePlayer.TexturePlanes.Length; i++)
            {
                int plane = i;
                // All additional overlay textures
                var planeContext = CreateAndAddBrushContext();
                planeContext.ContextName     = "OverlayTexture_" + plane;
                planeContext.GetBrushTexture = () =>
                {
                    if (!GetPlayer(out player))
                    {
                        return(null);
                    }

                    lock (multiTexturePlayer.SurfaceLock)
                    {
                        var texture = multiTexturePlayer.TexturePlanes[plane];
                        if (!planeContext.RefreshEffectParameters(player, texture))
                        {
                            return(null);
                        }
                        return(texture);
                    }
                };
            }
        }