Exemplo n.º 1
0
        public override void OnManagerAdd()
        {
            BreathMeter = Controller.GetComponent <BreathMeter>();
            if (!BreathMeter)
            {
                Debug.LogWarning("Tried to give air, but the controller has no breath meter!");
                return;
            }

            BreathMeter.HasExtraAirSource = true;
        }
Exemplo n.º 2
0
 // Use this for initialization
 void Start () {
     this.insideWall     = true;
     this._pc            = GetComponent<PlayerController>();
     this._cc            = GetComponent<CharacterController>();
     this._blood         = Resources.Load<GameObject>("Prefabs/Blood");
     this._health        = this.GetComponent<PlayerHealth>();
     this._playerAudio   = GetComponent<PlayerAudio>();
     this._blindEffect   = GameObject.Find("BlindOverlay").GetComponent<Image>();
     this._breathMeter   = GameObject.Find("BreathMeter").GetComponent<BreathMeter>();
     this._trail = Resources.Load<GameObject>("Prefabs/MagicTrail");
 }