void ReleaseDesignerOutlets() { if (BackArrow != null) { BackArrow.Dispose(); BackArrow = null; } if (BodyText1 != null) { BodyText1.Dispose(); BodyText1 = null; } if (BodyText2 != null) { BodyText2.Dispose(); BodyText2 = null; } if (BoxText != null) { BoxText.Dispose(); BoxText = null; } if (TitleLabel != null) { TitleLabel.Dispose(); TitleLabel = null; } }
void Atras() { if (Input.GetKeyDown(KeyCode.C)) { MapaEnrtada = false; DesactivarObj(); General.SetActive(true); BoxText.SetActive(true); } }
void DesactivarObj() { General.SetActive(false); BoxText.SetActive(false); Mapa.SetActive(false); }