Exemplo n.º 1
0
 private void Awake()
 {
     _priceList    = new SortedList <int, decimal>();
     _priceManager = gameObject.AddComponent <PriceManager>();
     startPos      = new Vector3(0.049f, 1.048f + dropHeight, 0f);
     Instance      = this;
     SpawnBox();
 }
Exemplo n.º 2
0
 public void MouseUp()
 {
     if (Mathf.Abs(boxClone.transform.position.x - boxPoolPos.transform.position.x) <= distX && Mathf.Abs(boxClone.transform.position.y - boxPoolPos.transform.position.y) <= distY)
     {
         BoxPool boxPool = boxPoolPos.GetComponent <BoxPool>();
         boxPool.SetToPool(box);
         // Destroy(gameObject);
     }
     _hit = false;
     boxPoolPos.GetComponent <BoxPool>().ResetImageColor();
     Destroy(boxClone);
 }
Exemplo n.º 3
0
 void Start()
 {
     m_fDebrisSize = 0.2f;
     _instance = this;
     Setup(typeof(BreakableBox));
 }
 // Start is called before the first frame update
 void Start()
 {
     rb   = GetComponent <Rigidbody>();
     pool = GameObject.Find("PoolHolder").GetComponent <BoxPool>(); //get the box pool
     Reset();
 }