Exemplo n.º 1
0
        public void Read(Stream source, BoundedBlockingQueue <byte[]> target)
        {
            while (true)
            {
                var buffer = ReadInternal(source, out var readBytes);
                if (readBytes == 0)
                {
                    break;
                }
                if (buffer.Length == 0)
                {
                    continue;
                }
                target.Add(buffer);
                logger.Debug($"Read bytes {buffer.Length}");
            }

            if (temp.Count != 0)
            {
                target.Add(temp.ToArray());
                logger.Debug($"Read bytes (temp) {temp.Count}");
            }
        }
Exemplo n.º 2
0
        void TestBoundedBlockingQueueAddRemove()
        {
            BoundedBlockingQueue <TestQueueItem> bbq = new BoundedBlockingQueue <TestQueueItem>(1);

            Assert.Equal(0, bbq.Count);

            Assert.Throws <InvalidOperationException>(() => bbq.Add(new TestQueueItem {
                Value = 100
            }));

            Assert.Equal(0, bbq.Count);

            Assert.Throws <InvalidOperationException>(() => bbq.Remove(new TestQueueItem {
                Value = 100
            }));

            Assert.Equal(0, bbq.Count);
        }
        public void Read(Stream source, BoundedBlockingQueue <byte[]> target)
        {
            LogFactory.GetInstance().GetLogger <ConsoleLogger>().Debug("Reading started");
            while (true)
            {
                var buffer    = new byte[bufferSize];
                var readBytes = source.Read(buffer, 0, buffer.Length);
                if (readBytes == 0)
                {
                    break;
                }

                if (readBytes < bufferSize)
                {
                    Array.Resize(ref buffer, readBytes);
                }
                target.Add(buffer);
            }
        }
Exemplo n.º 4
0
        public void Write(BoundedBlockingQueue <IndexedBuffer> source, Stream target)
        {
            logger.Debug("Writing started");
            var currentIndex = 0;

            foreach (var buffer in source.Consume())
            {
                var bufferIndex = buffer.Index;
                if (currentIndex == bufferIndex)
                {
                    WriteInternal(buffer, target);
                    currentIndex++;
                    continue;
                }

                if (bufferIndex > currentIndex)
                {
                    source.Add(buffer);
                }
            }
        }
        public void Process(BoundedBlockingQueue <byte[]> source, BoundedBlockingQueue <IndexedBuffer> target)
        {
            Logger.Debug("Processing started");
            var bufferFactory     = new IndexedBufferFactory();
            var waitHandlesHelper = new EventWaitHandlesHelper();

            foreach (var buffer in source.Consume())
            {
                var waitHandle    = source.AddingCompleted ? waitHandlesHelper.GetNew() : null;
                var indexedBuffer = bufferFactory.GetNext();
                scheduler.StartNew(() =>
                {
                    indexedBuffer.Data = ProcessInternal(buffer);
                    target.Add(indexedBuffer);
                    Logger.Debug($"Processed {indexedBuffer.Index}");
                }, waitHandle);
            }

            Logger.Debug("Consuming finished");
            waitHandlesHelper.WaitAll();
            target.CompleteAdding();
        }