private void Awake() { rb = GetComponent <Rigidbody2D>(); healthBehaviour = GetComponent <BossHealthBehaviour>(); shootingBehaviour = GetComponent <BossShootingBehaviour>(); anim = GetComponent <Animator>(); audioController = GetComponentInChildren <AudioController>(); }
private void Awake() { healthBehaviour = GetComponent <BossHealthBehaviour>(); anim = GetComponent <Animator>(); audioController = GetComponentInChildren <AudioController>(); }