Exemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        Astronaut a = collision.gameObject.GetComponent <Astronaut>();

        if ((a != null) && (a.Alive))
        {
            if (!BossToActivate.hasbeenintroduced)
            {
                BossToActivate.introduceBoss();
                foreach (Collider2D c in InvisibleColliders)
                {
                    c.enabled = !c.enabled;
                }
            }
        }
    }