// Use this for initialization void Start() { bm = transform.GetComponentInParent <Boss1Manager>(); }
void Start() { boss1Manager = this; GameManager.gameManager.InitialFade(); GameManager.gameManager.StartDialogue(0); }
// Use this for initialization void Start() { bm = transform.GetComponentInParent <Boss1Manager>(); }
void Start() { boss1Manager = this; GameManager.gameManager.InitialFade(); GameManager.gameManager.StartDialogue(0); }