private void Start() { _tutorialPlayer.AddEventListener(TutorialPlayer.Finished, OnTutorialFinished, true); _boss.AddEventListener(Boss.Died, OnBossDied, true); }
private void Start() { _tutorialPlayer.AddEventListener(TutorialPlayer.Finished, OnTutorialFinished, true); _boss.AddEventListener(Boss.Died, OnBossDied, true); }