Exemplo n.º 1
0
 public static bool Start()
 {
     try
     {
         var configFilePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, LogServiceConfigFileName);
         IBootstrap = BootstrapFactory.CreateBootstrapFromConfigFile(configFilePath);
         if (!IBootstrap.Initialize())
         {
             Console.WriteLine("日志服务初始化失败");
             Logger.Error("日志服务启动失败!");
             return(false);
         }
         var result = IBootstrap.Start();
         if (result == StartResult.Failed)
         {
             Console.WriteLine("日志服务启动失败!");
             Logger.Error("日志服务启动失败!");
             return(false);
         }
         return(true);
     }
     catch (Exception ex)
     {
         Logger.Error($"启动日志Socket服务失败:{ex}");
         return(false);
     }
 }
Exemplo n.º 2
0
 public void Setup()
 {
     m_Bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");
     Assert.IsTrue(m_Bootstrap.Initialize());
     m_Port = ((IAppServer)m_Bootstrap.AppServers.FirstOrDefault()).Config.Port;
     Assert.AreEqual(StartResult.Success, m_Bootstrap.Start());
 }
Exemplo n.º 3
0
        private void button_StartListen_Click(object sender, EventArgs e)
        {
            try
            {
                //方法一、采用当前应用程序中的【App.config】文件。
                //var bootstrap = BootstrapFactory.CreateBootstrap();

                //=>方法二、采用自定义独立【SuperSocket.config】配置文件
                var bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");
                if (!bootstrap.Initialize())
                {
                    ShowMessage("Failed to initialize!");
                    return;
                }
                StartResult startResult = bootstrap.Start();
                if (startResult == StartResult.Success)
                {
                    this.ShowMessage("服务启动成功!");
                    tcpServerEngine = bootstrap.AppServers.Cast <MyAppServer>().FirstOrDefault();
                    if (tcpServerEngine != null)
                    {
                        tcpServerEngine.NewSessionConnected += tcpServerEngine_NewSessionConnected;

                        /* 同时你要移除请求处理方法的注册,因为它和命令不能同时被支持:
                         * http://docs.supersocket.net/v1-6/zh-CN/A-Telnet-Example
                         * 如果你的服务器端包含有很多复杂的业务逻辑,这样的switch/case代码将会很长而且非常难看,并且没有遵循OOD的原则。
                         * 在这种情况下,SuperSocket提供了一个让你在多个独立的类中处理各自不同的请求的命令框架。
                         */
                        //tcpServerEngine.NewRequestReceived += tcpServerEngine_NewRequestReceived;
                        ECHO.ECHOMessageRecevied      += ECHO_ECHOMessageRecevied;
                        tcpServerEngine.SessionClosed += tcpServerEngine_SessionClosed;
                        this.ShowListenStatus();
                    }
                    else
                    {
                        this.ShowMessage("请检查配置文件中是否又可用的服务信息!");
                    }
                }
                else
                {
                    this.ShowMessage("服务启动失败!");
                }
            }
            catch (Exception ex)
            {
                ShowMessage(ex.Message);
            }
        }
Exemplo n.º 4
0
        private void StartWebSocketServer()
        {
            var appFolder  = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
            var configPath = Path.Combine(Path.Combine(appFolder, "config"), "supersocket.config");

            _bootstrapFactory = BootstrapFactory.CreateBootstrapFromConfigFile(configPath);
            if (!_bootstrapFactory.Initialize())
            {
                throw new Exception("Failed to initialize");
            }
            (_bootstrapFactory.AppServers.First() as IotWebSocketServer).SetConnectionRegistry(_connectionRegistry, () => _serviceProvider.GetService <CommandExecutor>());

            var result = _bootstrapFactory.Start();

            if (result == StartResult.Failed)
            {
                throw new Exception("Failed to start");
            }
        }
        private void button_StartListen_Click(object sender, EventArgs e)
        {
            try
            {
                //方法一、采用当前应用程序中的【App.config】文件。
                //var bootstrap = BootstrapFactory.CreateBootstrap();

                //=>方法二、采用自定义独立【SuperSocket.config】配置文件
                var bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");
                if (!bootstrap.Initialize())
                {
                    ShowMessage("Failed to initialize!");
                    return;
                }
                StartResult startResult = bootstrap.Start();
                if (startResult == StartResult.Success)
                {
                    this.ShowMessage("服务启动成功!");
                    tcpServerEngine = bootstrap.AppServers.Cast <MyAppServer>().FirstOrDefault();
                    if (tcpServerEngine != null)
                    {
                        tcpServerEngine.NewSessionConnected += tcpServerEngine_NewSessionConnected;
                        tcpServerEngine.NewRequestReceived  += tcpServerEngine_NewRequestReceived;
                        tcpServerEngine.SessionClosed       += tcpServerEngine_SessionClosed;
                        this.ShowListenStatus();
                    }
                    else
                    {
                        this.ShowMessage("请检查配置文件中是否有可用的服务信息!");
                    }
                }
                else
                {
                    this.ShowMessage("服务启动失败!");
                }
            }
            catch (Exception ex)
            {
                ShowMessage(ex.Message);
            }
        }
Exemplo n.º 6
0
        static void Main(string[] args)
        {
            IBootstrap bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");

            if (!bootstrap.Initialize())
            {
                Console.WriteLine("Failed to initialize!");
                Console.ReadKey();
                return;
            }

            var result = bootstrap.Start();

            //Console.WriteLine("Start result: {0}!", result);

            if (result == StartResult.Failed)
            {
                Console.WriteLine("Failed to start!");
                Console.ReadKey();
                return;
            }

            //foreach (var s in bootstrap.AppServers)
            //{
            //    Console.WriteLine($"{s.Config.Ip}:{s.Config.Port}");
            //}
            //Console.WriteLine("Press key 'q' to stop it!");

            while (Console.ReadKey().KeyChar != 'q')
            {
                Console.WriteLine();
                continue;
            }

            Console.WriteLine();

            //Stop the appServer
            bootstrap.Stop();

            Console.WriteLine("The server was stopped!");
        }
Exemplo n.º 7
0
        /// <summary>
        /// 启动AppServer
        /// </summary>
        private ErrorMessage InitAppServer()
        {
            ShowMessage(ColorHelper.MsgGray, "正在加载通讯服务...");
            Thread.Sleep(interval);
            try
            {
                //=>方法一、采用当前应用程序中的【App.config】文件BootstrapFactory.CreateBootstrap()。方法二、采用自定义独立【SuperSocket.config】配置文件
                var bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");
                if (!bootstrap.Initialize())
                {
                    return new ErrorMessage()
                           {
                               ErrorCode = "Init Error", ErrorInfo = "Failed to initialize!"
                           }
                }
                ;

                StartResult startResult = bootstrap.Start();
                if (startResult == StartResult.Success)
                {
                    this.ShowMessage(ColorHelper.MsgGreen, "服务启动成功,等待设备连接 =>");
                }
                else
                {
                    return new ErrorMessage()
                           {
                               ErrorCode = "StartError", ErrorInfo = "服务启动失败!"
                           }
                };
            }
            catch (Exception ex)
            {
                return(new ErrorMessage()
                {
                    ErrorCode = "StartError", ErrorInfo = ex.Message
                });
            }
            return(null);
        }
Exemplo n.º 8
0
        static void Main(string[] args)
        {
            Console.WriteLine("Start the server!");

            var bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, @"Config\Basic.config"));

            if (!bootstrap.Initialize())
            {
                Console.WriteLine("Failed to initialize!");
                Console.ReadKey();
                return;
            }

            var result = bootstrap.Start();

            Console.WriteLine("Start result: {0}!", result);

            if (result == StartResult.Failed)
            {
                Console.WriteLine("Failed to start!");
                Console.ReadKey();
                return;
            }

            Console.WriteLine("Press key 'q' to stop it!");

            while (Console.ReadKey().KeyChar != 'q')
            {
                Console.WriteLine();
                continue;
            }

            Console.WriteLine();

            //Stop the appServer
            bootstrap.Stop();
            Console.ReadKey();
        }
Exemplo n.º 9
0
        private void InitAppServer()
        {
            try
            {
                Indicator.Text = "初始化MES服务器...";
                //方法一、采用当前应用程序中的【App.config】文件。
                //var bootstrap = BootstrapFactory.CreateBootstrap();

                //=>方法二、采用自定义独立【SuperSocket.config】配置文件
                var bootstrap = BootstrapFactory.CreateBootstrapFromConfigFile("SuperSocket.config");

                #region [=>自定义服务配置]
                //IServerConfig serverConfig = new ServerConfig
                //{
                //    Name = "MesServer",// "AgileServer",//服务器实例的名称
                //    ServerType = "EsayCare.MES.MesServer, EsayCare.MES",
                //    Ip = "Any",//Any - 所有的IPv4地址 IPv6Any - 所有的IPv6地址
                //    Mode = SocketMode.Tcp,//服务器运行的模式, Tcp (默认) 或者 Udp
                //    Port = int.Parse("6543"),//服务器监听的端口
                //    SendingQueueSize = 5000,//发送队列最大长度, 默认值为5
                //    MaxConnectionNumber = 5000,//可允许连接的最大连接数
                //    LogCommand = false,//是否记录命令执行的记录
                //    LogBasicSessionActivity = false,//是否记录session的基本活动,如连接和断开
                //    LogAllSocketException = false,//是否记录所有Socket异常和错误
                //    //Security = "tls",//Empty, Tls, Ssl3. Socket服务器所采用的传输层加密协议
                //    MaxRequestLength = 5000,//最大允许的请求长度,默认值为1024
                //    TextEncoding = "UTF-8",//文本的默认编码,默认值是 ASCII,(###改成UTF-8,否则的话中文会出现乱码)
                //    KeepAliveTime = 60,//网络连接正常情况下的keep alive数据的发送间隔, 默认值为 600, 单位为秒
                //    KeepAliveInterval = 60,//Keep alive失败之后, keep alive探测包的发送间隔,默认值为 60, 单位为秒
                //    ClearIdleSession = true, // 是否定时清空空闲会话,默认值是 false;(###如果开启定时60秒钟情况闲置的连接,为了保证客户端正常不掉线连接到服务器,故我们需要设置10秒的心跳数据包检查。也就是说清除闲置的时间必须大于心跳数据包的间隔时间,否则就会出现服务端主动踢掉闲置的TCP客户端连接。)
                //    ClearIdleSessionInterval = 60,//: 清空空闲会话的时间间隔, 默认值是120, 单位为秒;
                //    SyncSend = true,//:是否启用同步发送模式, 默认值: false;
                //};
                //var rootConfig = new RootConfig()
                //{

                //    MaxWorkingThreads = 5000,//线程池最大工作线程数量
                //    MinWorkingThreads = 10,// 线程池最小工作线程数量;
                //    MaxCompletionPortThreads = 5000,//线程池最大完成端口线程数量;
                //    MinCompletionPortThreads = 10,// 线程池最小完成端口线程数量;
                //    DisablePerformanceDataCollector = true,// 是否禁用性能数据采集;
                //    PerformanceDataCollectInterval = 60,// 性能数据采集频率 (单位为秒, 默认值: 60);
                //    LogFactory = "ConsoleLogFactory",//默认logFactory的名字
                //    Isolation = IsolationMode.AppDomain// 服务器实例隔离级别
                //};
                #endregion

                if (!bootstrap.Initialize())
                {
                    ShowMessage(ColorHelper.MsgRed, "Failed to initialize!");
                    return;
                }
                StartResult startResult = bootstrap.Start();
                if (startResult == StartResult.Success)
                {
                    Indicator.Visible = false;
                    this.ShowMessage(ColorHelper.MsgGreen, "服务启动成功,等待设备连接 =>");
                    mesServer = bootstrap.AppServers.Cast <MesServer>().FirstOrDefault();
                    if (mesServer != null)
                    {
                        mesServer.NewSessionConnected += MesServer_NewSessionConnected;
                        mesServer.NewRequestReceived  += MesServer_NewRequestReceived;
                        mesServer.SessionClosed       += MesServer_SessionClosed;
                    }
                    else
                    {
                        this.ShowMessage(ColorHelper.MsgRed, "请检查配置文件中是否有可用的服务信息!");
                    }
                }
                else
                {
                    this.ShowMessage(ColorHelper.MsgRed, "服务启动失败!");
                }
            }
            catch (Exception ex)
            {
                ShowMessage(ex.Message);
            }
        }
Exemplo n.º 10
0
        private IBootstrap GetBootstrap()
        {
            var configFile = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Asserts", "Config", ConfigFile);

            return(BootstrapFactory.CreateBootstrapFromConfigFile(configFile));
        }