public Boot(int uid, string naam, BootType type, string locatie) { this.UID = uid; this.Naam = naam; this.Type = type; this.Locatie = locatie; }
public Profiel(int uid, string naam, string bemanning, BootType type) { this.UID = uid; this.Naam = naam; this.Bemanning = bemanning; this.Type = type; }
public Boot(string naam, double prijs, BootType boottype, bool motor, double tankinhoud) : base(naam, prijs) { BootType = boottype; Motor = motor; Tankinhoud = tankinhoud; }
private void setBootType (BootType type) { this.type = type; setDescription(type.getDescription()); switch (type) { case BootType.LEATHER: setSprite(leather); break; case BootType.IRON: setSprite(iron); break; case BootType.STEEL: setSprite(steel); break; default: Debug.Log("Unknown Boot Type"); break; } }
/// <summary> /// The helper for several boot type setting methods, as they /// essentially send the same sequence of messages. /// </summary> /// <param name="bootType">The desired boot type.</param> public static NextBoot SetNextBoot(byte deviceId, BootType bootType, bool uefi, bool persistent, byte bootInstance = 0x00) { if (clients.ContainsKey(deviceId)) { return(clients[deviceId].SetNextBoot(bootType, uefi, persistent, bootInstance)); } else { return(new NextBoot((byte)CompletionCode.InvalidDevice)); } }
public DhcpFormat(BootType bootType) { op = (byte)bootType; chaddr = new byte[HardwareAddressLength]; sname = new byte[ServerNameLength]; file = new byte[BootFileLength]; cookie = DhcpCookie; options = new byte[MaxOptionsLength]; flags = 0x8000; // Request broadcast responses optionsUsedLength = 0; }
public string InsertProductType(BootType bootType) { try { db_1525596_co5027Entities db = new db_1525596_co5027Entities(); db.BootTypes.Add(bootType); db.SaveChanges(); return(bootType.ShoeName + " Inserted Successfull"); } catch (Exception e) { return("Error:" + e); } }
//this method sets the listArray with the avaliable BootTypes. These will allow different types of reset, either Enterprise, Factory, or regular reset private void setArray() { if (listArray == null || bootTypes == null) { //Get the various Boot Types from the BootType enum bootTypes = BootType.Values(); //create a data structure to hold our various Boot Types listArray = new String[bootTypes.Length]; //Loop over our Boot Types and add each to our new Boot Types data structure for (int i = 0; i < bootTypes.Length; i++) { String bootTypeName = bootTypes[i].Name(); listArray[i] = bootTypes[i].Name(); } } }
public string DeleteProductType(int id) { try { db_1525596_co5027Entities db = new db_1525596_co5027Entities(); BootType bootType = db.BootTypes.Find(id); db.BootTypes.Attach(bootType); db.BootTypes.Remove(bootType); db.SaveChanges(); return(bootType.ShoeName + " Deleted Successfull"); } catch (Exception e) { return("Error:" + e); } }
public string UpdateProductType(int id, BootType bootType) { try { db_1525596_co5027Entities db = new db_1525596_co5027Entities(); //get the info from the db BootType p = db.BootTypes.Find(id); p.ShoeName = bootType.ShoeName; db.SaveChanges(); return(bootType.ShoeName + " Updated Successfull"); } catch (Exception e) { return("Error:" + e); } }
void StartNetwork(BootType bootType) { Assert.IsFalse(bootType == BootType.Manual); StopAllCoroutines(); IEnumerator routine = null; var mgr = _networkManager; switch (bootType) { case BootType.Host: routine = StartConnectLoop(() => mgr.client != null, () => mgr.StartHost()); break; case BootType.Client: routine = StartConnectLoop(() => mgr.client != null, StartClient); break; case BootType.Server: routine = StartConnectLoop(() => NetworkServer.active, () => mgr.StartServer()); break; } StartCoroutine(routine); }
public SsboBootFlags(bool parameterLocked, BootFlags bootFlags, BootType bootType, BootLocks bootLocks, BootOverrides bootOverrides, byte bootInstance) { // Ipmi Spec on Instance: // 10001b to 11111b = internal device instance number 1 to 15, respectively if (bootInstance != 0) { bootInstance = (byte)((bootInstance ^ 0x10) & 0x1F); } this.parameterLocked = parameterLocked; this.parameterSelector = (byte)SystemBootOptionsParameter.BootFlags; this.parameterData = new byte[5] { (byte)bootFlags, (byte)bootType, (byte)bootLocks, (byte)bootOverrides, (byte)bootInstance }; }
void BootManager() { if (Input.GetKeyDown(KeyCode.Alpha1)) { sphereBoots = new BootType(); sphereBoots.name = "Sphere Boots"; sphereBoots.bootOffsetY = -1f; offsetY = sphereBoots.bootOffsetY; print(sphereBoots.name); sphereBoots.maxAbilityUseCount = 2; bootAmmo = sphereBoots.maxAbilityUseCount; print("Number of uses: " + bootAmmo); gameObject.AddComponent <BasicBoots>(); Destroy(GetComponent <RocketBoots>()); } if (Input.GetKeyDown(KeyCode.Alpha2)) { bridgeBoots = new BootType(); bridgeBoots.name = "Bridge Boots"; bridgeBoots.bootOffsetY = -1f; offsetY = bridgeBoots.bootOffsetY; print(bridgeBoots.name); bridgeBoots.maxAbilityUseCount = 1; bootAmmo = bridgeBoots.maxAbilityUseCount; print("Number of uses: " + bootAmmo); gameObject.AddComponent <RocketBoots>(); Destroy(GetComponent <BasicBoots>()); } }
public SsboBootFlags(bool parameterLocked, BootFlags bootFlags, BootType bootType, BootLocks bootLocks, BootOverrides bootOverrides, byte bootInstance) { // Ipmi Spec on Instance: // 10001b to 11111b = internal device instance number 1 to 15, respectively if(bootInstance != 0) bootInstance = (byte)((bootInstance ^ 0x10) & 0x1F); this.parameterLocked = parameterLocked; this.parameterSelector = (byte)SystemBootOptionsParameter.BootFlags; this.parameterData = new byte[5] { (byte)bootFlags, (byte)bootType, (byte)bootLocks, (byte)bootOverrides, (byte)bootInstance }; }
private void ClearBootData() { this.bootType = BootType.Default; this.isInit = false; this.loadData = null; }
/// <summary> /// ゲームをはじめから開始 /// </summary> public void OpenStartGame() { ClearBootData(); bootType = BootType.Start; Open(); }
public Boot(Guid id, string description, DateTimeOffset introduceAt, string name, string photoUrl, decimal price, ProductType productType, int rating, int stock, Option option, BootType bootType, int size) : base(id, description, introduceAt, name, photoUrl, price, productType, rating, stock, option) { BootType = bootType; Size = size; Validate(); }
public void init (BootType bootType, int armor) { base.init(); this.armor = armor; setBootType(bootType); }
//起動データをクリア protected virtual void ClearBootData() { bootType = BootType.Default; isInit = false; loadData = null; }
public IBootBuilder WithType(BootType type) { _type = type; return(this); }
public HeroBuilder WithBoot(BootType boot) { _hero.Boot = boot; return(this); }
public WriteBootCommand(WriteBootCommand otherCommand, long offset, long size) : base(otherCommand, offset, size) { BootTypeValue = otherCommand.BootTypeValue; Unknown2 = otherCommand.Unknown2; }
/// <summary> /// セーブデータをロードしてゲーム再開 /// </summary> /// <param name="loadData">ロードするセーブデータ</param> public void OpenLoadGame(AdvSaveData loadData) { ClearBootData(); bootType = BootType.Load; this.loadData = loadData; Open(); }
/// <summary> /// The helper for several boot type setting methods, as they /// essentially send the same sequence of messages. /// </summary> /// <param name="bootType">The desired boot type.</param> public virtual NextBoot SetNextBoot(BootType bootType, bool uefi, bool persistent, byte instance, bool requireCommit = false) { byte completionCode = 0x00; SsboSetInProgress req = new SsboSetInProgress( false, SboSetInProgress.SetInProgress); SetSystemBootOptionsResponse response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); completionCode = response.CompletionCode; SsboBootInfoAcknowledge ack = new SsboBootInfoAcknowledge( false, SboBootInfoAcknowledgeMask.EnableWriteBiosFlag, SboBootInfoAcknowledgeData.None); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( ack, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) completionCode = response.CompletionCode; BootFlags bootFlags = BootFlags.BootFlagsValid; if (persistent) bootFlags = (bootFlags | BootFlags.AllSubsequentBoots); if (uefi) bootFlags = (bootFlags | BootFlags.EfiBootType); SsboBootFlags flags = new SsboBootFlags( false, bootFlags, bootType, 0, 0, instance); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( flags, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) completionCode = response.CompletionCode; if (requireCommit) { req = new SsboSetInProgress(false, SboSetInProgress.CommitWrite); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) completionCode = response.CompletionCode; } req = new SsboSetInProgress(false, SboSetInProgress.SetComplete); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) completionCode = response.CompletionCode; NextBoot nextboot = new NextBoot(completionCode); nextboot.BootDevice = bootType; return nextboot; }
/// <summary> /// シーン回想としてシーンを開始 /// </summary> /// <param name="scenaioLabel">シーンラベル</param> public void OpenSceneGallery(string scenaioLabel) { ClearBootData(); bootType = BootType.SceneGallery; this.scenaioLabel = scenaioLabel; Open(); }
public bool TryGetBootType(string fileName, out BootType bootType) { throw new NotImplementedException(); // _mappings.TryGetValue(fileName, out bootType); }
//起動データをクリア void ClearBootData() { bootType = BootType.Default; isInit = false; loadData = null; }
/// <summary> /// The helper for several boot type setting methods, as they /// essentially send the same sequence of messages. /// </summary> /// <param name="bootType">The desired boot type.</param> public static NextBoot SetNextBoot(byte deviceId, BootType bootType, bool uefi, bool persistent, byte bootInstance = 0x00) { if (clients.ContainsKey(deviceId)) { return clients[deviceId].SetNextBoot(bootType, uefi, persistent, bootInstance); } else { return new NextBoot((byte)CompletionCode.InvalidDevice); } }
/// <summary> /// The helper for several boot type setting methods, as they /// essentially send the same sequence of messages. /// </summary> /// <param name="bootType">The desired boot type.</param> public virtual NextBoot SetNextBoot(BootType bootType, bool uefi, bool persistent, byte instance, bool requireCommit = false) { byte completionCode = 0x00; SsboSetInProgress req = new SsboSetInProgress( false, SboSetInProgress.SetInProgress); SetSystemBootOptionsResponse response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); completionCode = response.CompletionCode; SsboBootInfoAcknowledge ack = new SsboBootInfoAcknowledge( false, SboBootInfoAcknowledgeMask.EnableWriteBiosFlag, SboBootInfoAcknowledgeData.None); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( ack, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) { completionCode = response.CompletionCode; } BootFlags bootFlags = BootFlags.BootFlagsValid; if (persistent) { bootFlags = (bootFlags | BootFlags.AllSubsequentBoots); } if (uefi) { bootFlags = (bootFlags | BootFlags.EfiBootType); } SsboBootFlags flags = new SsboBootFlags( false, bootFlags, bootType, 0, 0, instance); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( flags, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) { completionCode = response.CompletionCode; } if (requireCommit) { req = new SsboSetInProgress(false, SboSetInProgress.CommitWrite); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) { completionCode = response.CompletionCode; } } req = new SsboSetInProgress(false, SboSetInProgress.SetComplete); response = (SetSystemBootOptionsResponse)this.IpmiSendReceive( req, typeof(SetSystemBootOptionsResponse)); if (completionCode == 0x00) { completionCode = response.CompletionCode; } NextBoot nextboot = new NextBoot(completionCode); nextboot.BootDevice = bootType; return(nextboot); }
internal override void SetParamaters(byte[] data) { if (base.CompletionCode == 0) { byte flags = (byte)(((byte)(data[1] & 0x3C)) >> 2); switch (flags) { case 0: _bootDevice = BootType.NoOverride; break; case 1: _bootDevice = BootType.ForcePxe; break; case 2: _bootDevice = BootType.ForceDefaultHdd; break; case 3: _bootDevice = BootType.ForceDefaultHddSafeMode; break; case 4: _bootDevice = BootType.ForceDefaultDiagPartition; break; case 5: _bootDevice = BootType.ForceDefaultDvd; break; case 6: _bootDevice = BootType.ForceIntoBiosSetup; break; case 15: _bootDevice = BootType.ForceFloppyOrRemovable; break; default: _bootDevice = BootType.Unknown; break; } } }