Exemplo n.º 1
0
 void Update()
 {
     foreach (Collider collider in Physics.OverlapSphere(transform.position, radius))
     {
         Bombs_EnemyMovement enemyMovement = collider.GetComponent <Bombs_EnemyMovement>();
         if (enemyMovement != null)
         {
             enemyMovement.TrackDecoy(transform);
         }
     }
 }
Exemplo n.º 2
0
    void Deactivate()
    {
        foreach (Collider collider in Physics.OverlapSphere(transform.position, radius))
        {
            Bombs_EnemyMovement enemyMovement = collider.GetComponent <Bombs_EnemyMovement>();
            if (enemyMovement != null)
            {
                enemyMovement.TrackPlayer();
            }
        }

        Destroy(gameObject);
    }