void Start() { target = GameObject.FindWithTag("Prey"); boid = GetComponent <BoidGPU>(); }
void Start() { obstacleMask = LayerMask.GetMask("Obstacle"); boid = GetComponent <BoidGPU>(); }
void Start() { target = GameObject.FindWithTag("Prey"); boid = GetComponent <BoidGPU>(); }
void Start() { obstacleMask = LayerMask.GetMask("Obstacle"); boid = GetComponent <BoidGPU>(); }