private void BodyManager_BodyUpdated(object sender, BodyUpdatedEventArgs e)
        {
            if (!_IsPaused && !_IsEngaged)
            {
                Joint handTipLeft   = e.Body.Joints[JointType.HandTipLeft];
                Joint handTipRight  = e.Body.Joints[JointType.HandTipRight];
                Joint spineShoulder = e.Body.Joints[JointType.SpineShoulder];

                if (handTipLeft.IsTracked() && handTipRight.IsTracked() && spineShoulder.IsTracked())
                {
                    if (spineShoulder.Position.DistanceToCamera() < MaxEngagementDistance)
                    {
                        bool aboveShoulderLeft  = handTipLeft.Position.Y - spineShoulder.Position.Y > 0;
                        bool aboveShoulderRight = handTipRight.Position.Y - spineShoulder.Position.Y > 0;

                        EnqueueHandPosition(e.Body.TrackingId, aboveShoulderLeft && aboveShoulderRight);

                        bool handsHovering = AreHandsHovering(e.Body.TrackingId);

                        if (handsHovering)
                        {
                            _IsEngaged         = true;
                            _CurrentTrackingId = e.Body.TrackingId;
                            RaiseEngagedEventHandler(e.Body.TrackingId);
                        }
                    }
                }
            }
        }
 private void BodyManager_BodyUpdated(object sender, BodyUpdatedEventArgs e)
 {
 }