public GameData() { Board = BoardFactory.BuildNewBoard(); Deck = BoardFactory.BuildDeck(); Players = BoardFactory.BuildPlayers(); Plays = new List <Play>(); TurnNumber = 1; Won = false; HighestPlayable = 99; }
public GameData() { Board = BoardFactory.BuildNewBoard(); Deck = BoardFactory.BuildDeck(); Players = BoardFactory.BuildPlayers(); Plays = new List <Play>(); TurnNumber = 1; Won = false; HighestPlayable = 99; }