internal void Clear() { for (int y = 0; y < GridObject.GetLength(1); y++) { for (int x = 0; x < GridObject.GetLength(0); x++) { BlockBase blockToErase = GridObject[x, y]; if (blockToErase != null) { blockToErase.DestroyTiles(x, y); } } } }
internal void Clear() { for (int y = 0; y < GridObject.GetLength(1); y++) { for (int x = 0; x < GridObject.GetLength(0); x++) { BlockBase blockToErase = GridObject[x, y]; if (blockToErase != null) { blockToErase.DestroyTiles(x, y); } } } }