Exemplo n.º 1
0
 public void DamageSelf()
 {
     if (healthPoints > 0)
     {
         //Debug.Log(gameObject.name + " was damaged");
         blink.Blinks(GameManager.gameState.BlinkManager.BlinkNumber, GameManager.gameState.BlinkManager.BlinkDelay, GameManager.gameState.BlinkManager.BlinkTime);
         hitbox.enabled = false; //Avoiding collision feedbacks on dead enemies.
         healthPoints  -= 1;
         canMove        = false;
         hitbox.enabled = false;
         GameManager.gameState.KilledAnimators.Add(anim);
         GameManager.gameState.CallEnemyHit();
         GameManager.gameState.CamZoom.TriggerCamZoom(0);
     }
 }