public void InitColorSettings(Material planetMaterial, int BiomeCount)
 {
     this.planetMaterial      = planetMaterial;
     biomeColorSettings       = new BiomeColorSettings();
     biomeColorSettings.noise = new NoiseSettings();
     biomeColorSettings.noise.simpleNoiseSettings = new NoiseSettings.SimpleNoiseSettings();
     biomeColorSettings.noise.ridgidNoiseSettings = new NoiseSettings.RidgidNoiseSettings();
     oceanColor = new Gradient();
     GenerateBiomes(BiomeCount);
 }
 public ColorSettings(ColorSettings colorSettings)
 {
     m_planetMat = colorSettings.m_planetMat;
     m_biomeColorSettings = colorSettings.m_biomeColorSettings;
 }