Exemplo n.º 1
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        Biology Biology = (Biology)target;

        if (GUI.changed)
        {
            Biology.LoadDB();
        }
        if (GUILayout.Button("載入資訊"))
        {
            Biology.LoadDB();
        }

        /*
         *      if (GUI.changed)
         *      {
         *          Biology.LoadDB();
         *      }
         *      if (GUILayout.Button("移除生物"))
         *      {
         *          Selection.activeGameObject = GameObject.Find("生物清單").gameObject;
         *          Biology.DestroyGameObject(); //fixme:在unity 5.6 這樣的操作會造成錯誤訊息,如果2017不會的話就把這行備註更正吧
         *      }
         *
         *      if (GUILayout.Button("返回清單"))
         *      {
         *          Selection.activeGameObject = GameObject.Find("生物清單").gameObject;
         *      }
         */
    }
Exemplo n.º 2
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();
        Biology = (Biology)target;

        GUILayout.BeginVertical("box");
        DrawSelectedBiologyLayout();
        if (GUILayout.Button("移除生物"))
        {
            Selection.activeGameObject.GetComponent <Biology>().DestroyGameObject();
        }
        GUILayout.EndVertical();

        if (GUI.changed)
        {
            Selection.activeGameObject.GetComponent <Biology>().BiologyNum = Biology.BiologyNum;
            Biology.LoadDB();
        }
    }
Exemplo n.º 3
0
    private void DrawSelectedBiologyLayout()
    {
        if (Selection.activeGameObject == null || Selection.activeGameObject.GetComponent <Biology>() == null)
        {
            return;
        }

        GUILayout.BeginHorizontal("box");
        Biology.BiologyNum = Selection.activeGameObject.GetComponent <Biology>().BiologyNum;

        if (GUILayout.Button("上一項"))
        {
            if (Biology.BiologyNum == "99999")
            {
                Biology.BiologyNum = "10001";
            }
            Biology.BiologyNum = (int.Parse(Biology.BiologyNum) + 1).ToString();
            while (GameDB.Instance.BiologyDB.ContainsKey(Biology.BiologyNum) == false)
            {
                Biology.BiologyNum = (int.Parse(Biology.BiologyNum) + 1).ToString();
                if (Biology.BiologyNum == "99999")
                {
                    Biology.BiologyNum = "10001"; break;
                }
            }
        }
        if (GUILayout.Button("下一項"))
        {
            if (Biology.BiologyNum == "10001")
            {
                Biology.BiologyNum = "99999";
            }
            Biology.BiologyNum = (int.Parse(Biology.BiologyNum) - 1).ToString();
            while (GameDB.Instance.BiologyDB.ContainsKey(Biology.BiologyNum) == false)
            {
                Biology.BiologyNum = (int.Parse(Biology.BiologyNum) - 1).ToString();
                if (Biology.BiologyNum == "10001")
                {
                    break;
                }
            }
        }
        if (GUILayout.Button("複製生物"))
        {
            var dupBio = Instantiate(Selection.activeGameObject).transform;
            dupBio.SetParent(Selection.activeGameObject.transform.parent);
            dupBio.transform.localPosition = Vector3.zero + Vector3.up * 0.5f;
            Selection.activeGameObject     = dupBio.gameObject;
            SceneView.lastActiveSceneView.FrameSelected();
        }



        GUILayout.EndHorizontal();



        if (GUILayout.Button("載入資訊"))
        {
            Biology.LoadDB();
        }
    }