Exemplo n.º 1
0
            public virtual bool OnPressed(KaraokeAction action)
            {
                switch (action)
                {
                // Open adjustment overlay
                case KaraokeAction.OpenPanel:
                    ToggleGameplaySettingsOverlay();
                    break;

                // Pitch
                case KaraokeAction.IncreasePitch:
                    bindablePitch.TriggerIncrease();
                    break;

                case KaraokeAction.DecreasePitch:
                    bindablePitch.TriggerDecrease();
                    break;

                case KaraokeAction.ResetPitch:
                    bindablePitch.SetDefault();
                    break;

                // Vocal pitch
                case KaraokeAction.IncreaseVocalPitch:
                    bindableVocalPitch.TriggerIncrease();
                    break;

                case KaraokeAction.DecreaseVocalPitch:
                    bindableVocalPitch.TriggerDecrease();
                    break;

                case KaraokeAction.ResetVocalPitch:
                    bindableVocalPitch.SetDefault();
                    break;

                // Saiten pitch
                case KaraokeAction.IncreaseSaitenPitch:
                    bindableSaitenPitch.TriggerIncrease();
                    break;

                case KaraokeAction.DecreaseSaitenPitch:
                    bindableSaitenPitch.TriggerDecrease();
                    break;

                case KaraokeAction.ResetSaitenPitch:
                    bindableSaitenPitch.SetDefault();
                    break;

                default:
                    return(false);
                }

                return(true);
            }