// Use this for initialization void Start() { cameraTransform = Camera.main.transform; initRot = cameraTransform.localRotation; road = FindObjectOfType <RoadRotation>(); bikeShake = FindObjectOfType <BikeShake>(); }
// Use this for initialization void Start() { road = FindObjectOfType <RoadRotation>(); bikeShake = FindObjectOfType <BikeShake>(); cameraShake = FindObjectOfType <CameraShake>(); }