Exemplo n.º 1
0
 // Use this for initialization
 void Awake()
 {
     bell_boss              = GetComponentInParent <BellBoss>();
     this_target            = GetComponent <ThisTarget>();
     this_target.frequency  = frequency;
     this_target.targetable = targetable;
     bubble = transform.Find("bubble").gameObject;
     bell1  = transform.Find("bell_1").gameObject;
     ApplyDifficulty();
     Spawn(false);
 }
Exemplo n.º 2
0
 private void Start()
 {
     hands     = GetComponentsInChildren <BossHand>();
     bell_boss = GetComponentInParent <BellBoss>();
 }