Exemplo n.º 1
0
        /// <summary>
        /// Returns the sprite for this, of the correct colour
        /// </summary>
        /// <returns><see cref="Sprite"/></returns>
        public override Sprite GetItemSprite()
        {
            //* if the bee has not change in any way dont rebuild the sprite as that takes time
            if (previousBeeType == beeType && itemSprite != null)
            {
                return(itemSprite);
            }

            previousBeeType = beeType;

            //* set the correct sprite and colour
            if (beeType == BeeType.QUEEN)
            {
                //* avoids the crown, black body, yellow body, and both colours of the wings
                Color[] colorsToAvoid = { new Color(0, 0, 0), new Color(232f, 200f, 42f, 255f) / 255f, new Color(232f, 213f, 106f, 255f) / 255f, new Color(156f, 146f, 130f, 255f) / 255f, new Color(225f, 223f, 219f, 255f) / 255f };
                return(itemSprite = SpriteDictionary.GetSprite("Queen").ColourSprite(BeeDictionaries.GetBeeColour((BeeSpecies)(queenBee?.queen.pSpecies)), coloursToAvoid: colorsToAvoid));
            }
            else if (beeType == BeeType.PRINCESS)
            {
                //* avoids the tiara, black body, yellow body, and both colours of the wings
                Color[] colorsToAvoid = { new Color(0, 0, 0), new Color(191f, 195f, 45f, 255f) / 255f, new Color(191f, 195f, 44f, 255f) / 255f, new Color(156f, 146f, 130f, 255f) / 255f, new Color(225f, 223f, 219f, 255f) / 255f, new Color(232f, 200, 42, 255f) / 255f };
                return(itemSprite = SpriteDictionary.GetSprite("Princess").ColourSprite(BeeDictionaries.GetBeeColour((BeeSpecies)(normalBee?.pSpecies)), coloursToAvoid: colorsToAvoid));
            }
            else
            {
                //* avoids the block body, yellow body, and both wing colours
                Color[] colorsToAvoid = { new Color(0, 0, 0), new Color(156f, 146f, 130f, 255f) / 255f, new Color(225f, 223f, 219f, 255f) / 255f, new Color(232f, 200, 42, 255f) / 255f };
                return(itemSprite = SpriteDictionary.GetSprite("Drone").ColourSprite(BeeDictionaries.GetBeeColour((BeeSpecies)normalBee?.pSpecies), coloursToAvoid: colorsToAvoid));
            }
        }
Exemplo n.º 2
0
        public override GameObject GetGameObject()
        {
            var go = PrefabDictionary.GetPrefab("Bee");

            go.GetComponent <SetBeeGOColours>().colour  = BeeDictionaries.GetBeeColour(normalBee?.pSpecies ?? queenBee.queen.pSpecies);
            go.GetComponent <SetBeeGOColours>().beeType = beeType;

            return(go);
        }