void Start() { _cone = GetComponent <BeardCone>(); _canvas.enabled = false; _twoCols = _twoPlayers.GetComponent <Image>(); _threeCols = _threePlayers.GetComponent <Image>(); _fourCols = _fourPlayers.GetComponent <Image>(); }
void Start() { _cone = GetComponent <BeardCone>(); _coneString = _cone.currentColour; }