Exemplo n.º 1
0
    public void SetData(BePowerWindow parent, BePowerData.BePowerListItemData data)
    {
        m_data            = data;
        m_labelDesc.text  = Utils.GetDicByID(m_data.descDict);
        m_labelTitle.text = Utils.GetDicByID(m_data.titleDict);

        SetFunctionBtn(1);
        SetFunctionBtn(2);

//      if (m_data.function == 8)
//      {
//          if (null != m_FunctionButton1)
//          {
//              m_FunctionButton1.SetActive(false);
//          }
//      }
//
//      if (m_data.function2 == 8)
//      {
//          if (null != m_FunctionButton2)
//          {
//              m_FunctionButton2.SetActive(false);
//          }
//      }

        if (Singleton <ObjManager> .Instance.MainPlayer != null)
        {
            if (Singleton <ObjManager> .Instance.MainPlayer.IsDie())
            {
                if (null != m_FunctionButton1)
                {
                    m_FunctionButton1.SetActive(false);
                }

                if (null != m_FunctionButton2)
                {
                    m_FunctionButton2.SetActive(false);
                }
            }
        }
    }
Exemplo n.º 2
0
    public static BePowerListItem CreateItem(GameObject grid, GameObject resItem, string name, BePowerWindow parent, BePowerData.BePowerListItemData data)
    {
        GameObject curItem = Utils.BindObjToParent(resItem, grid, name);

        if (null != curItem)
        {
            BePowerListItem curItemComponent = curItem.GetComponent <BePowerListItem>();
            if (null != curItemComponent)
            {
                curItemComponent.SetData(parent, data);
            }

            return(curItemComponent);
        }

        return(null);
    }