Exemplo n.º 1
0
        static int _m_CreateUser(RealStatePtr L)
        {
            try {
                ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);


                BattleServer.User.BSUserMgr __cl_gen_to_be_invoked = (BattleServer.User.BSUserMgr)translator.FastGetCSObj(L, 1);



                {
                    Protos.CS2BS_PlayerInfo    playerInfo = (Protos.CS2BS_PlayerInfo)translator.GetObject(L, 2, typeof(Protos.CS2BS_PlayerInfo));
                    BattleServer.Battle.Battle battle     = (BattleServer.Battle.Battle)translator.GetObject(L, 3, typeof(BattleServer.Battle.Battle));

                    BattleServer.User.BSUser __cl_gen_ret = __cl_gen_to_be_invoked.CreateUser(playerInfo, battle);
                    translator.Push(L, __cl_gen_ret);



                    return(1);
                }
            } catch (System.Exception __gen_e) {
                return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e));
            }
        }