static int _m_LoadDefs(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); BattleServer.Battle.Battle __cl_gen_to_be_invoked = (BattleServer.Battle.Battle)translator.FastGetCSObj(L, 1); { __cl_gen_to_be_invoked.LoadDefs( ); return(0); } } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } }