protected override void SelectEnter() { BattleObj battleobj = BattleObj.Ins(); battleobj.BattlePanel.SetActive(false); MovePanel.SetActive(true); }
public static BattleObj Ins() { if (GetBattle == null) { GetBattle = new BattleObj(); } return(GetBattle); }
void Tactics() { var talk = TalkStaitas.Ins(); var battleobj = BattleObj.Ins(); battleobj.BattlePanel.SetActive(true); talk.MessageObj.SetActive(false); }
private void Awake() { var battleObj = BattleObj.Ins(); battleObj.BattlePanel = BatteleCommand; }