Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
Métodos Frequentes
void SetShield() { Trans_Shield.gameObject.SetActive(true); ShieldAngle = Random.Range(0, 360); Trans_Shield.rotation = Quaternion.Euler(new Vector3(0, 0, ShieldAngle)); BattleCanvas.EnemyShieldRotate(); }