public void StartScene(BateMain masterclass) { main = masterclass; main.Trace("Menu Manager: StartScene!"); background = GameObject.Find("menuBg"); bgAssetUrl = main.AddPlatformAndQualityToUrl(bgAssetUrl); backgroundTitle = GameObject.Find("menuTitle"); titleAssetUrl = main.AddPlatformAndQualityToUrl(titleAssetUrl); btJogar = GameObject.Find("menuBtJogar"); btJogarAssetUrl = main.AddPlatformAndQualityToUrl(btJogarAssetUrl); btVoltar = GameObject.Find("menuBtVoltar"); btVoltarAssetUrl = main.AddPlatformAndQualityToUrl(btVoltarAssetUrl); background.transform.SetParent(main.uiCanvas.transform); backgroundTitle.transform.SetParent(main.uiCanvas.transform); btJogar.transform.SetParent(main.uiCanvas.transform); btVoltar.transform.SetParent(main.uiCanvas.transform); background.GetComponent <Image>().sprite = Resources.Load <Sprite>(bgAssetUrl); backgroundTitle.GetComponent <Image>().sprite = Resources.Load <Sprite>(titleAssetUrl); btJogar.GetComponent <Image>().sprite = Resources.Load <Sprite>(btJogarAssetUrl); btJogar.GetComponent <Button>().onClick.AddListener(OnBtJogarClick); btVoltar.GetComponent <Image>().sprite = Resources.Load <Sprite>(btVoltarAssetUrl); btVoltar.GetComponent <Button>().onClick.AddListener(OnBtVoltarClick); }
public void StartScene(BateMain masterclass = null, int playerNum = 1) { main = masterclass; playerNumber = playerNum; VerifyScreenRes(); CreateBackGround(); CreateWalls(); CreateUI(); CreateBall(); CreatePaddles(); CreateTouches(); //wallNorth = GameObject.Find("wallNorth"); //wallSouth = GameObject.Find("wallSouth"); //wallLeft = GameObject.Find("wallLeft"); //wallRight = GameObject.Find("wallRight"); }
public void StartScene(BateMain masterclass) { main = masterclass; main.Trace("Selection Manager: StartScene!"); background = GameObject.Find("BG"); bgAssetUrl = main.AddPlatformAndQualityToUrl(bgAssetUrl); background.GetComponent <Image>().sprite = Resources.Load <Sprite>(bgAssetUrl); background.transform.SetParent(main.uiCanvas.transform); btP1 = GameObject.Find("onePBtn"); p1AssetUrl = main.AddPlatformAndQualityToUrl(p1AssetUrl); btP1.GetComponent <Image>().sprite = Resources.Load <Sprite>(p1AssetUrl); btP1.GetComponent <Button>().onClick.AddListener(OnClickP1); btP1.transform.SetParent(main.uiCanvas.transform); btP2 = GameObject.Find("twoPBtn"); p2AssetUrl = main.AddPlatformAndQualityToUrl(p2AssetUrl); btP2.GetComponent <Image>().sprite = Resources.Load <Sprite>(p2AssetUrl); btP2.GetComponent <Button>().onClick.AddListener(OnClickP2); btP2.transform.SetParent(main.uiCanvas.transform); }