Exemplo n.º 1
0
    public virtual void Update()
    {
        float dt = Time.deltaTime;

        for (int i = 0; i < m_instances.Length; ++i)
        {
            m_instances[i].time += dt;
        }
        m_renderer.AddInstances(m_instances);
        m_renderer.EachMaterials((m) => {
            m.SetVector("g_sphere", new Vector4(m_sphere_center.x, m_sphere_center.y, m_sphere_center.z, m_sphere_radius));
        });
    }