public virtual void RemoveSeed(PlayerMobile from) { if (HasPlant && m_Plant.StateOfGrowth == StateOfGrowth.Seed) { from.AddToBackpack(m_Plant.GetSeed()); m_Plant.Delete(); } }
public virtual void RemoveSeed(PlayerMobile from) { if (HasPlant && m_Plant.StateOfGrowth == StateOfGrowth.Seed) { from.AddToBackpack(m_Plant.GetSeed()); m_Plant.Delete(); } }