Exemplo n.º 1
0
        public override void OnCast()
        {
            if (!Caster.CanBeginAction(typeof(PolymorphSpell)))
            {
                Caster.SendLocalizedMessage(1061628); // You can't do that while polymorphed.
            }
            else if (TransformationSpellHelper.UnderTransformation(Caster))
            {
                Caster.SendLocalizedMessage(1063219); // You cannot mimic an animal while in that form.
            }
            else if (!Caster.CanBeginAction(typeof(IncognitoSpell)) || (Caster.IsBodyMod && AnimalForm.GetContext(Caster) == null))
            {
                DoFizzle();
            }
            else if (CheckSequence())
            {
                AnimalFormContext context = AnimalForm.GetContext(Caster);
                int mana = ScaleMana(RequiredMana);

                Ninjitsu.AnimalForm.AddLastAnimalForm(Caster, 16);

                if (mana > Caster.Mana)
                {
                    Caster.SendLocalizedMessage(1060174, mana.ToString()); // You must have at least ~1_MANA_REQUIREMENT~ Mana to use this ability.
                }
                else if (context != null)
                {
                    AnimalForm.RemoveContext(Caster, context, true);
                    Caster.Mana -= mana;

                    BuffInfo.RemoveBuff(Caster, BuffIcon.WhiteTigerForm);
                    return;
                }
                else
                {
                    double ninjitsu = Caster.Skills.Ninjitsu.Value;

                    if (ninjitsu < RequiredSkill + 37.5)
                    {
                        double chance = (ninjitsu - RequiredSkill) / 37.5;

                        if (chance < Utility.RandomDouble())
                        {
                            DoFizzle();
                            return;
                        }
                    }
                }

                Caster.FixedParticles(0x3728, 10, 13, 2023, EffectLayer.Waist);
                Caster.Mana -= mana;

                Caster.CheckSkill(SkillName.Ninjitsu, 0.0, 90.0);

                BaseMount.BaseDismount(Caster);

                int bodyMod = Caster.Female ? 1255 : 1254;
                int hueMod  = 2500;

                Caster.BodyMod = bodyMod;
                Caster.HueMod  = hueMod;

                Caster.SendSpeedControl(SpeedControlType.MountSpeed);

                Timer timer = new AnimalFormTimer(Caster, bodyMod, hueMod);
                timer.Start();

                int skills = (int)((Caster.Skills[CastSkill].Value + Caster.Skills[DamageSkill].Value + (GetMasteryLevel() * 40)) / 3);

                AnimalForm.AddContext(Caster, new AnimalFormContext(timer, null, true, typeof(WildWhiteTiger), null));
                Caster.CheckStatTimers();

                int bleedMod = (int)(((Caster.Skills[SkillName.Ninjitsu].Value + Caster.Skills[SkillName.Stealth].Value + (GetMasteryLevel() * 40)) / 3) / 10);
                BuffInfo.AddBuff(Caster, new BuffInfo(BuffIcon.WhiteTigerForm, 1155911, 1156060, string.Format("{0}\t{1}\t{2}\t{3}", "20", "5", "", bleedMod.ToString())));
                // +~1_ARG~ Defense Chance Increase.<br>+~2_ARG~ Max Defense Chance Increase Cap.<br> Chance to evade attacks.<br>Applies bleed to victim with a max damage of ~4_ARG~.

                Caster.Delta(MobileDelta.WeaponDamage);
            }

            FinishSequence();
        }
Exemplo n.º 2
0
        public static MorphResult Morph(Mobile m, int entryID)
        {
            if (entryID < 0 || entryID >= m_Entries.Length)
            {
                return(MorphResult.Fail);
            }

            AnimalFormEntry entry = m_Entries[entryID];

            AddLastAnimalForm(m, entryID); //On OSI, it's the last /attempted/ one not the last succeeded one

            if (m.Skills.Ninjitsu.Value < entry.ReqSkill)
            {
                string args = string.Format("{0}\t{1}\t ", entry.ReqSkill.ToString("F1"), SkillName.Ninjitsu);
                m.SendLocalizedMessage(1063013, args);
                // You need at least ~1_SKILL_REQUIREMENT~ ~2_SKILL_NAME~ skill to use that ability.
                return(MorphResult.NoSkill);
            }

            /*
             * if( !m.CheckSkill( SkillName.Ninjitsu, entry.ReqSkill, entry.ReqSkill + 37.5 ) )
             * return MorphResult.Fail;
             *
             * On OSI,it seems you can only gain starting at '0' using Animal form.
             */

            double ninjitsu = m.Skills.Ninjitsu.Value;

            if (ninjitsu < entry.ReqSkill + 37.5)
            {
                double chance = (ninjitsu - entry.ReqSkill) / 37.5;

                if (chance < Utility.RandomDouble())
                {
                    return(MorphResult.Fail);
                }
            }

            m.CheckSkill(SkillName.Ninjitsu, 0.0, 37.5);

            if (!BaseFormTalisman.EntryEnabled(m, entry.Type))
            {
                return(MorphResult.Success); // Still consumes mana, just no effect
            }

            BaseMount.BaseDismount(m);

            int bodyMod = entry.BodyMod;
            int hueMod  = entry.HueMod;

            m.BodyMod = bodyMod;
            m.HueMod  = hueMod;

            if (entry.SpeedBoost)
            {
                m.SendSpeedControl(SpeedControlType.MountSpeed);
            }

            SkillMod mod = null;

            if (entry.StealthBonus)
            {
                mod         = new DefaultSkillMod(SkillName.Stealth, true, 20.0);
                mod.ObeyCap = true;
                m.AddSkillMod(mod);
            }

            SkillMod stealingMod = null;

            if (entry.StealingBonus)
            {
                stealingMod         = new DefaultSkillMod(SkillName.Stealing, true, 10.0);
                stealingMod.ObeyCap = true;
                m.AddSkillMod(stealingMod);
            }

            Timer timer = new AnimalFormTimer(m, bodyMod, hueMod);

            timer.Start();

            AddContext(m, new AnimalFormContext(timer, mod, entry.SpeedBoost, entry.Type, stealingMod));
            return(MorphResult.Success);
        }