public BaseHeroClass() { CharacterClassName = "Hero"; BaseAttack = 10; MaxAttack = 200; BaseDefence = 10; MaxDefence = 200; BaseHealth = 20; MaxHealth = 400; BaseMagic = 5; MaxMagic = 100; Weapon = new BaseFist(); Armour = new BaseTShirt(); Accessory = new BaseLeatherBelt(); PortraitSprite = "Player_Portrait"; }
public BaseAcademicClass() { CharacterClassName = "Academic"; BaseAttack = 10; MaxAttack = 200; BaseDefence = 10; MaxDefence = 200; BaseHealth = 15; MaxHealth = 300; BaseMagic = 10; MaxMagic = 200; Weapon = new BaseFist(); Armour = new BaseTShirt(); Accessory = new BaseSimpleRing(); PortraitSprite = "Player_Portrait"; }