Exemplo n.º 1
0
        public override void Handle()
        {
            Camera.ChangeEnabled += Camera_ChangeEnabled;

            Camera.SetEnabled(true);


            FocusCameraDirectionRule = new FocusCameraDirectionRule(Camera.transform.parent);

            Camera.transform.parent.rotation           = InitialRotation;
            Camera.transform.parent.transform.position = FocusedGameObject.transform.position;

            Camera.transform.localPosition = CameraLocalPosition;

            OnCameraPositionChanged();
        }