private void UpdateVisual() { field.TurnOffCells(); if (FinishMovePosition == null) { move.HighlightPossible(squadType); } else { ShowEndMovePos(); attack.ShowVisual(FinishMovePosition.Value); } }
private void UpdateVisual() { field.TurnOffCells(); if (FinishMovePosition == null) { move.HighlightPossible(squadType); } else { ShowEndMovePos(); attack.ShowVisual(FinishMovePosition.Value); } }