Init() public method

public Init ( ) : void
return void
Exemplo n.º 1
0
        protected void Page_Load(object sender, EventArgs e)
        {
            try
            {
                Response.ContentType = "application/Json";
                Response.Charset     = "utf-8";

                if (Request["remote"] != null)
                {
                    string className = "";
                    string method    = "";
                    string route     = Request["remote"] ?? "";
                    int    index     = route.LastIndexOf(".");
                    if (index != -1)
                    {
                        className = route.Substring(0, index);
                        if (route.Length > index)
                        {
                            method = route.Substring(index + 1, route.Length - index - 1);
                        }
                    }
                    Type type = Type.GetType(string.Format("ZyGames.OA.BLL.Remote.{0}Remote,ZyGames.OA.BLL", className));
                    if (type != null)
                    {
                        object[] args = new object[] { HttpContext.Current };
                        var      obj  = (GameRemote)Activator.CreateInstance(type, args);
                        obj.Request(method);
                    }
                }
                else
                {
                    string     actionId   = Convert.ToString(Request.Params["action"]);
                    object[]   args       = new object[] { actionId, HttpContext.Current };
                    BaseAction baseAction = BaseAction.CreateInstance(actionId, args);
                    if (baseAction != null)
                    {
                        baseAction.Init();
                        baseAction.Proccess();
                    }
                }
            }
            catch (Exception ex)
            {
                Response.Write(new JsonObject().Add("state", false).Add("message", "出错:" + ex.Message + ex.StackTrace).ToJson());
                BaseLog log = new BaseLog();
                log.SaveLog(ex);
            }
        }
Exemplo n.º 2
0
 public override void Excute(CharacterState cs, float mCurValue)
 {
     base.Excute(cs, mCurValue);
     baseAction = cs.gameObject.AddMissingComponent <HithangAction>();
     baseAction.Init(cs, last, cs.transform.up);
 }
Exemplo n.º 3
0
 public override void Excute(CharacterState cs, float mCurValue)
 {
     base.Excute(cs, mCurValue);
     baseAction = cs.gameObject.AddMissingComponent <HitRepelAction>();
     baseAction.Init(cs, last, target.transform.position - attacker.transform.position, baseValue);
 }