Exemplo n.º 1
0
    /** Base player level one stats **/
    public BasePlayer()
    {
        this.playerName    = "Mr. Default";
        this.playerClass   = "NPC";
        this.playerProfile = "Images/generic";
        this.playerLevel   = 1;
        this.strength      = 25;
        this.intelligence  = 25;
        this.speed         = 10;
        this.spirit        = 10;
        this.defense       = 25;
        this.hitPoints     = 100;
        this.currentHP     = this.hitPoints;
        this.magicPoints   = 100;
        this.currentMP     = this.magicPoints;

        this.fortitude    = (defense / 2) + (speed / 2);
        this.attack       = strength;
        this.magicDefense = spirit;
        this.magicAttack  = intelligence;

        weapon    = new BaseWeapon();
        armor     = new LeatherArmor();
        accessory = new HPRing();

        UpdatePlayer();
    }
Exemplo n.º 2
0
    /** Base player level one stats **/
    public BasePlayer()
    {
        this.playerName   = "Mr. Default";
        this.playerClass  = "NPC";
        this.playerProfile = "Images/generic";
        this.playerLevel  = 1;
        this.strength     = 25;
        this.intelligence = 25;
        this.speed        = 10;
        this.spirit       = 10;
        this.defense      = 25;
        this.hitPoints    = 100;
        this.currentHP    = this.hitPoints;
        this.magicPoints  = 100;
        this.currentMP    = this.magicPoints;

        this.fortitude = (defense / 2) + (speed / 2);
        this.attack = strength;
        this.magicDefense = spirit;
        this.magicAttack = intelligence;

        weapon    = new BaseWeapon ();
        armor     = new LeatherArmor ();
        accessory = new HPRing ();

        UpdatePlayer ();
    }