private void mouseLeftButtonDown_GetPolygonalIsovist(object sender, MouseButtonEventArgs e)
        {
            var  point = this._host.InverseRenderTransform.Transform(Mouse.GetPosition(this._host.FloorScene));
            UV   p     = new UV(point.X, point.Y);
            Cell cell  = this._host.cellularFloor.FindCell(p);

            if (cell == null)
            {
                MessageBox.Show("Pick a point on the walkable field and try again!\n");
                return;
            }
            switch (this._host.IsovistBarrierType)
            {
            case BarrierType.Visual:
                if (cell.VisualOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside visual barriers.\nTry again!");
                    return;
                }
                break;

            case BarrierType.Physical:
                if (cell.PhysicalOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside physical barriers.\nTry again!");
                    return;
                }
                break;

            case BarrierType.Field:
                if (cell.FieldOverlapState != OverlapState.Inside)
                {
                    MessageBox.Show("Pick a point inside the walkable field.\nTry again!");
                    return;
                }
                break;

            case BarrierType.BarrierBuffer:
                if (cell.BarrierBufferOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside barrier buffers.\nTry again!");
                    return;
                }
                break;

            default:
                break;
            }
            this._children.Clear();

            var timer = new System.Diagnostics.Stopwatch();

            try
            {
                timer.Start();
                HashSet <UVLine> blocks            = this._host.cellularFloor.PolygonalIsovistVisualObstacles(p, this._host.IsovistDepth, this._host.IsovistBarrierType);
                BarrierPolygon   isovistPolygon    = this._host.BIM_To_OSM.IsovistPolygon(p, this._host.IsovistDepth, blocks);
                IsovistPolygon   newIsovistPolygon = new IsovistPolygon(isovistPolygon.BoundaryPoints, p);
                timer.Stop();
                this._host.IsovistInformation = new IsovistInformation(IsovistInformation.IsovistType.Polygonal,
                                                                       timer.Elapsed.TotalMilliseconds, isovistPolygon.GetArea(), isovistPolygon.GetPerimeter());
                this.draw(newIsovistPolygon);
            }
            catch (Exception error0)
            {
                this._host.IsovistInformation = null;
                MessageBox.Show(error0.Message);
            }
            timer = null;
        }
        private void drawInRevit()
        {
            var timer = new System.Diagnostics.Stopwatch();

            this._host.Hide();
            UV   p    = this._host.OSM_to_BIM.PickPoint("Pick a vantage point to draw polygonal Isovist");
            Cell cell = this._host.cellularFloor.FindCell(p);

            if (cell == null)
            {
                MessageBox.Show("Pick a point on the walkable field and try again!\n");
                this._host.ShowDialog();
                return;
            }
            switch (this._host.IsovistBarrierType)
            {
            case BarrierType.Visual:
                if (cell.VisualOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside visual barriers.\nTry again!");
                    this._host.ShowDialog();
                    return;
                }
                break;

            case BarrierType.Physical:
                if (cell.PhysicalOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside physical barriers.\nTry again!");
                    this._host.ShowDialog();
                    return;
                }
                break;

            case BarrierType.Field:
                if (cell.FieldOverlapState != OverlapState.Inside)
                {
                    MessageBox.Show("Pick a point inside the walkable field.\nTry again!");
                    this._host.ShowDialog();
                    return;
                }
                break;

            case BarrierType.BarrierBuffer:
                if (cell.BarrierBufferOverlapState != OverlapState.Outside)
                {
                    MessageBox.Show("Pick a point outside barrier buffers.\nTry again!");
                    this._host.ShowDialog();
                    return;
                }
                break;

            default:
                break;
            }
            try
            {
                timer.Start();
                HashSet <UVLine> blocks         = this._host.cellularFloor.PolygonalIsovistVisualObstacles(p, this._host.IsovistDepth, this._host.IsovistBarrierType);
                BarrierPolygon   isovistPolygon = this._host.BIM_To_OSM.IsovistPolygon(p, this._host.IsovistDepth, blocks);
                timer.Stop();
                isovistPolygon.Visualize(this._host.OSM_to_BIM, this._host.BIM_To_OSM.PlanElevation);
                this._host.IsovistInformation = new IsovistInformation(IsovistInformation.IsovistType.Polygonal,
                                                                       timer.Elapsed.TotalMilliseconds, isovistPolygon.GetArea(), isovistPolygon.GetPerimeter());
            }
            catch (Exception error0)
            {
                this._host.IsovistInformation = null;
                MessageBox.Show(error0.Message);
            }
            timer = null;
            this._host.ShowDialog();
        }