public static void DestroyBarrell(BarrelScript barrel)                      //using gamecontroller to destroy object of barrel or car outside their own scripts
 {
     Debug.Log(barrel.transform.position);
     if (barrel.gameObject.tag == "Barrel")
     {
         PlayerTag = GameObject.FindGameObjectWithTag("Player");
         Debug.Log(PlayerTag.transform.position);
         Destroy(PlayerTag);
         Destroy(barrel.gameObject);
     }
 }
Exemplo n.º 2
0
 private void Awake()
 {
     controller   = GetComponent <CharacterController>();
     barrelScript = GetComponent <BarrelScript>();
     spawnTank();
 }